Initialize engine version: 2018.4.23f1 (c9cf1a90e812)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 740M (ID=0xfdf)
    Vendor:   
    VRAM:     1982 MB
    Driver:   25.21.14.2531
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 66.863774 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Rewired: Searching for compatible XInput library...
UnityEngine.Logger:Log(String, Object)
Rewired.Logger:Log(Object, Boolean)
goqIkdNAoAmCRuqxoEngXDqpsKk:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
nOwrIAjtwcPUMAICyaPLIRxagIr:HkWdVfsTNqKxMIiqAWRIAmsiIAH(ConfigVars, Boolean)
nOwrIAjtwcPUMAICyaPLIRxagIr:.ctor(ConfigVars, Func`2, Func`1)
Rewired.InputManagers.Initializer:Initialize(ConfigVars)
JEGkkupBamEQUBZTHtWWBlTSkcoc:ogdfKcTXncXWfTVfUgsveIOoVJF(String, List`1, ConfigVars)
System.Reflection.Getter`2:Invoke(T)
Rewired.ReInput:BeTanFPCwrGPqcPcSIsbejSEelZg(Func`2)
Rewired.ReInput:ogdfKcTXncXWfTVfUgsveIOoVJF(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData)
Rewired.InputManager_Base:Initialize()
UnityEngine.Object:Instantiate(Object)
Rewired.Utils.UnityTools:Instantiate(Object, Vector3, Quaternion, Transform, Boolean)
Rewired.Utils.UnityTools:Instantiate(Object, Transform, Boolean)
Rewired.Initializer:Initialize()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Rewired: Found Xinput1_3.dll.
UnityEngine.Logger:Log(String, Object)
Rewired.Logger:Log(Object, Boolean)
goqIkdNAoAmCRuqxoEngXDqpsKk:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
nOwrIAjtwcPUMAICyaPLIRxagIr:HkWdVfsTNqKxMIiqAWRIAmsiIAH(ConfigVars, Boolean)
nOwrIAjtwcPUMAICyaPLIRxagIr:.ctor(ConfigVars, Func`2, Func`1)
Rewired.InputManagers.Initializer:Initialize(ConfigVars)
JEGkkupBamEQUBZTHtWWBlTSkcoc:ogdfKcTXncXWfTVfUgsveIOoVJF(String, List`1, ConfigVars)
System.Reflection.Getter`2:Invoke(T)
Rewired.ReInput:BeTanFPCwrGPqcPcSIsbejSEelZg(Func`2)
Rewired.ReInput:ogdfKcTXncXWfTVfUgsveIOoVJF(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData)
Rewired.InputManager_Base:Initialize()
UnityEngine.Object:Instantiate(Object)
Rewired.Utils.UnityTools:Instantiate(Object, Vector3, Quaternion, Transform, Boolean)
Rewired.Utils.UnityTools:Instantiate(Object, Transform, Boolean)
Rewired.Initializer:Initialize()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Multiple audio items with name 'Dron/BreakWall'
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
ClockStone.AudioCategory:_AnalyseAudioItems(Dictionary`2)
AudioController:_InitializeAudioItems(AudioController)
AudioController:_ValidateCategories()
AudioController:AwakeSingleton()
ClockStone.UnitySingleton`1:_AwakeSingleton(T)
ClockStone.SingletonMonoBehaviour`1:Awake()
AudioController:Awake()
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
UnityEngine.Object:Instantiate(T, Vector3, Quaternion)
SFXController:TryToInstantiateAudioController()
SFXController:PlayMusicPlaylist(Playlist, Single)
TitleScreen:Start()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 3b0 -> priority: 1 
  Thread -> id: a04 -> priority: 1 
  Thread -> id: 388 -> priority: 1 
  Thread -> id: d98 -> priority: 1 

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4262.
Total: 49.505962 ms (FindLiveObjects: 0.939924 ms CreateObjectMapping: 0.186445 ms MarkObjects: 48.348376 ms  DeleteObjects: 0.030789 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 537)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 539)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
 
(Filename:  Line: 311)


Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 22469.
Total: 44.131973 ms (FindLiveObjects: 1.388078 ms CreateObjectMapping: 0.437035 ms MarkObjects: 41.354535 ms  DeleteObjects: 0.951470 ms)

The referenced script on this Behaviour (Game Object 'Grass_1 (698)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (683)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (673)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (651)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (697)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (649)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (658)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (667)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (684)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (640)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (661)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (669)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (688)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (645)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (664)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (647)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (689)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (686)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (681)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (682)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (653)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (654)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (692)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (666)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (650)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (665)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (677)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (687)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (652)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (646)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (633)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (642)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (656)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (671)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (643)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (634)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (695)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (637)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (641)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (674)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (635)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (662)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (685)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (691)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (694)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (655)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (636)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (678)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (639)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (696)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (644)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (660)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (657)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (680)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (663)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (690)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (648)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (679)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (638)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (672)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (675)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (693)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (668)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (670)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (659)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (676)') is missing!
 
(Filename:  Line: 294)

Unloading 48 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1153 unused Assets to reduce memory usage. Loaded Objects now: 45986.
Total: 59.069415 ms (FindLiveObjects: 2.667966 ms CreateObjectMapping: 1.396630 ms MarkObjects: 38.377822 ms  DeleteObjects: 16.626569 ms)

not found id: 5in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 5in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Object is already in Pool
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
ClockStone.ObjectPoolController:_DetachChildrenAndDestroy(Transform, Boolean)
Projectile:StopFlightSound()
Projectile:StartDelayedDespawn(Boolean)
Projectile:Destroy(Collider)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Object is already in Pool
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
ClockStone.ObjectPoolController:_DetachChildrenAndDestroy(Transform, Boolean)
Projectile:StopFlightSound()
Projectile:StartDelayedDespawn(Boolean)
Projectile:Destroy(Collider)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 10982 unused Assets to reduce memory usage. Loaded Objects now: 22584.
Total: 57.502589 ms (FindLiveObjects: 2.182609 ms CreateObjectMapping: 1.407748 ms MarkObjects: 44.422331 ms  DeleteObjects: 9.489473 ms)

Unloading 54 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1175 unused Assets to reduce memory usage. Loaded Objects now: 55560.
Total: 49.843360 ms (FindLiveObjects: 3.528779 ms CreateObjectMapping: 1.578799 ms MarkObjects: 42.311564 ms  DeleteObjects: 2.423790 ms)

not found id: 6in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 48in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 49in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Object is already in Pool
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
ClockStone.ObjectPoolController:_DetachChildrenAndDestroy(Transform, Boolean)
Projectile:StopFlightSound()
Projectile:StartDelayedDespawn(Boolean)
Projectile:Destroy(Collider)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 11346 unused Assets to reduce memory usage. Loaded Objects now: 22481.
Total: 58.764089 ms (FindLiveObjects: 2.545664 ms CreateObjectMapping: 1.530050 ms MarkObjects: 44.672066 ms  DeleteObjects: 10.015882 ms)

Unloading 46 Unused Serialized files (Serialized files now loaded: 0)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 537)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 539)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
 
(Filename:  Line: 311)


Unloading 1154 unused Assets to reduce memory usage. Loaded Objects now: 50129.
Total: 45.797153 ms (FindLiveObjects: 3.120395 ms CreateObjectMapping: 1.477879 ms MarkObjects: 38.986763 ms  DeleteObjects: 2.211687 ms)

not found id: 0in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 2in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 3in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 13in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 31in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 537)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 539)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
 
(Filename:  Line: 311)


Unloading 11015 unused Assets to reduce memory usage. Loaded Objects now: 22481.
Total: 58.574223 ms (FindLiveObjects: 4.345547 ms CreateObjectMapping: 1.559128 ms MarkObjects: 44.072105 ms  DeleteObjects: 8.596588 ms)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 537)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 539)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
 
(Filename:  Line: 311)

Unloading 53 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1138 unused Assets to reduce memory usage. Loaded Objects now: 76592.
Total: 54.699921 ms (FindLiveObjects: 4.417388 ms CreateObjectMapping: 1.815705 ms MarkObjects: 46.110603 ms  DeleteObjects: 2.355798 ms)

not found id: 30in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 31in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 35in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 34in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
Lvls7.AI.<ReturnDamageId>d__78:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 39in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 2in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 38in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 39in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<ReturnDamageID>d__114:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 39in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<ReturnDamageID>d__114:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 42in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 42in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 14in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
UnityEngine.UpdatedEventHandler:Invoke()
Lvls7.AI.AttackShockWaveBase:StopAttack()
Lvls7.AI.Attack:OnEnd()
BehaviorDesigner.Runtime.BehaviorManager:ReevaluateConditionalTasks(BehaviorTree)
BehaviorDesigner.Runtime.BehaviorManager:Tick(BehaviorTree)
BehaviorDesigner.Runtime.BehaviorManager:Tick()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object 'Grass_1 (473)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (390)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (420)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (471)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (469)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'lava_foam (8)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (427)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (432)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (365)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'stone1_lp (24)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'jungleBUSH_purple (58)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (435)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (442)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (434)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (483)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (485)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (386)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (409)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (426)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (459)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (361)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (493)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (392)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (430)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (412)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (428)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (404)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (414)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (443)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (445)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'lava_wall_floor_b (92)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (448)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (424)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (433)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (356)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (373)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (410)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (450)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (452)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (436)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (487)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'jungleBUSH_purple (55)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (421)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (377)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (423)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (465)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (489)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (418)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (463)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (408)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (444)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (438)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (457)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (495)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (419)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (384)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (398)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (400)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (491)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (454)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (446)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'jungleBUSH_purple (57)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (429)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (439)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (388)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (416)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (359)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (461)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (371)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (396)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (467)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (431)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (440)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (441)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'jungleBUSH_purple (56)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (406)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (437)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (375)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (369)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (425)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (497)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (402)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (363)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (422)') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'Grass_1 (394)') is missing!
 
(Filename:  Line: 294)

Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
 
(Filename:  Line: 537)

To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
 
(Filename:  Line: 539)

Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
 
(Filename:  Line: 311)

Unloading 43 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1760 unused Assets to reduce memory usage. Loaded Objects now: 31582.
Total: 49.963096 ms (FindLiveObjects: 2.424218 ms CreateObjectMapping: 1.488142 ms MarkObjects: 40.256388 ms  DeleteObjects: 5.793492 ms)

not found id: 0in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
System.Action`1:Invoke(T)
DamageIdManager:ReturnDamageId(Int32)
AttackCollisionsController:EndAttack()
<AttackColliderCoroutine>d__25:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

not found id: 6in last Damage List
UnityEngine.Logger:Log(LogType, Object, Object)
UnityEngine.Debug:LogWarning(Object, Object)
DamagableBehaviourBase:OnReturnDamageID(Int32)
DamageIdManager:ReturnDamageId(Int32)
<EndChargeDelay>d__20:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 21 Unused Serialized files (Serialized files now loaded: 0)

Unloading 11855 unused Assets to reduce memory usage. Loaded Objects now: 6910.
Total: 51.025322 ms (FindLiveObjects: 3.225591 ms CreateObjectMapping: 3.089178 ms MarkObjects: 32.124203 ms  DeleteObjects: 12.585066 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 7273.
Total: 32.336734 ms (FindLiveObjects: 1.202915 ms CreateObjectMapping: 0.311740 ms MarkObjects: 30.683955 ms  DeleteObjects: 0.137696 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 22516.
Total: 50.386874 ms (FindLiveObjects: 2.040209 ms CreateObjectMapping: 1.096436 ms MarkObjects: 46.914115 ms  DeleteObjects: 0.335687 ms)

Joystick disconnected ("Controller (Xbox360 For Windows)").
 
(Filename:  Line: 1326)

